It was alright, the graphics were not any better than the first one. Making a song was really fun but the playing controls are god-awful, and yes, I read what you said in your comment section. Doesn't change the fact that they're not intuitive at all. If it was at least the standard "WASD" controls, it would be much better.
By the forth level it had gotten old because like the previous reviewer said, it had nothing new. If you polish it up and make it more interesting visually, I think you may have a hit on your hands. You might also consider making it so the ricochet kills your own dude if it bounces back to him.
At first I thought it was a funny and interesting concept for a game, but it got really annoying after about 20 deaths and because the hit detection on the crabs suck. I'd really like to see a sequel which is hard but not to the point where it's annoying and makes you want to quit.
This game was so well done. It's refreshing to have an entertaining game that doesn't have violence for once. The soundtrack fit the game perfectly. I really hope you'll make a sequel.
Pretty cool concept and it was fun to play. The game really needs saved games though and other reviewers are right about the character jumping through the ceiling and then not being able to get back on to the map.
That was a really enjoyable game, every aspect about it was well done. Two things though, I would have liked some different music every so often. The download verson doesn't work as well as the online one, too much of a delay from when you click on a cloud and when the tongue actually shoots.
Humorous for a few minutes. The graphics were alright but it was pretty repetitive and got boring very quickly.
Clever idea but many flaws.
I think this game could have benefited from some play testing before release. You can build a completely stealth disease and the governments will quickly begin to close their borders. Mutation points come quickly early off and then towards the end you hardly get any, when you need them the most. While a slow mutation may be slightly more realistic, it destroys any "fun" factor. There should be even more options for spreading the disease. "Sexually transmitted" and other obvious options aren't even included. It's not like this is a kids game.
Once all of the non-infected countries are closed up, the game becomes a boring wait until all of the infected population dies off. I think even after the borders are closed, there should still be a way for the disease to spread. Surely people would still try to sneak out of infected countries. If this is the way the game is going to be, then atleast have an even faster speed or the option to skip to the end. Honestly, leaving the room to wait for this to happen isn't my idea of a fun game.
Not to mention that your leader board is hacked, so you can't even aspire to get onto that. Great idea for a game (if not a little morbid) but it could use a lot of work. I hope to see a vastly improved third game.
Was a fun game until I realized all the time I put into it was a waste because you need the premium version to move on.
One of the best, most creative games on Newgrounds ever. Simple yet awesome.
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